Standard Inter-Clan Scrim Rules Thanks to ¬аŝғ|ѕђмιскσ
Format: Usually Time Attack but Rounds or Team mode as negotiated
Scrim length: 7 days (negotiable – can be as short as 1 hour)
Time Commencing:
Time Finishing:
Round length 6-8 min’s (decided by clan leaders)
Tracks per team: 5-10 (max of 20 total)
Point System: Top 10 Rec’s per track
Eg: 1st = 10 points
2nd = 9 points
3rd = 8 points . . . . .
• Most points per track to win the track. ScrimMon (by Overlord) is sometimes used.
• Overall Winner = who wins the most tracks
• A Tie will be broken by Total points
• No limit on players per team (or 6v6, 10v10 etc as negotiated)
Rules vary between Clans - these are generally accepted in Australia
Rules:
• No giving out the scrim password to people not in the scrim
• No recruiting racers just for the scrim (ringers)
• No recruiting during the scrim
• Each racer is only allowed to Race on one account
• No letting another racer race on your account
• No impersonating other racers
• No Spectators from other teams without permission
• All racers must have their teams Tags on
• No abusing other racers or clans
• Keep it fun as that’s what this Scrim is about
Tracks:
• Tracks to be at least 35seconds & no longer then 1min 30secs
• Cut maps cannot be chosen by either team
• No Mini’s or LOL (luck) maps
Server:
• Server will be pw protected
• No Restarting tracks
• No skipping tracks (Unless using 100% vote system)
• Jukebox Disabled







